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HUTS Huts are the primary source of mana and braves - the more you have, the greater your settlement. They are the foundation of your survival and must be protected at all times! Once a hut has been built it not only begins to produce mana but it also starts to upgrade. You'll begin to see a red bar rising slowly, indicating how long it will be before an extension will be added to the hut, thereby increasing the number of people it can hold. The hut will go under two extensions to become finally, a five-man hut. Keeping trained people in the huts produces more mana and should an enemy attack, they will immediately react.
GUARD TOWERS The great thing about guard towers is that they can be built virtually anywhere. They not only give you a chance to start your settlement, but they can be used to guard it to. Place a follower inside to keep watch and when an enemy draws near, they will sound the alarm. Firewarriors and preachers are best suited to the guard towers, giving them a wider area of power (this can be seen as a blue circle in the world view).
WARRIOR TRAINING HUT Braves are trained here into warriors.
TEMPLE Braves are trained here into preachers.
FIREWARRIOR TRAINING HUT Braves are trained here into firewarriors.
SPY TRAINING HUT Braves are trained here into spies.
BOAT HOUSE In some levels, you will have the opportunity to build boats that will allow you to attack the enemy from the seas. A maximum of four people can work at any time building a boat. Generally, two do the construction and the other two collect wood.
BALLOON HUT Like the boat house, the balloon hut allows you to attack from the sky. Even though they can only carry two people, they are the quickest mode of transport and allow your army to attack swiftly. The Shaman is also best suited in a balloon, allowing her a greater range and ability to move around the enemy's settlement with ease.
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