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Level 3: Crisis of Faith
In this level you will be introduced to a new follower: the preacher. He is an influential and dangerous character even though he does little of the fighting. The ability to convert people such as warriors from enemy lines saves you the hassle of training braves and adds to your army.

There are two ways of doing this level - the honest way, and the slightly easier way. I'll deal with the latter at the end.

METHOD 1: The flyby will show the various locations, including the Vault of Knowledge. Firstly start off by building your warrior hut and a few huts to boost mana production. While this is being done, your Shaman is going to be the one to get the temple plans (as she is the only one who can pray and get into the Vault). Send her off to the totem pole and after a short while, the land will erode and give you a path straight to the Vault. Make sure you have blast fully charged in case some stray Chumara braves decide to attack you.

Your thoughts on Version 6?

Best version yet
It'll grow on me
Hmm - not sure
Eh, no

AFFILIATES




JohnNet
Synchro's Site

COUNTDOWNS

Version 6
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40% complete

Once you have gained the plans, head back and get a temple built as soon as you can. Train up four warriors and four preachers and position them at the entrance to the camp in a strategic line so that should anyone from the enemy come walking across, they will immediately fall under the spell of the preachers.

By this time, the Chumara have probably built up their camp so it's necessary that we get a decent army ready. Train a further six to eight warriors and a few more preachers to prepare. Make sure your spells are all charged up before going in.

Let the Shaman blast the Chumara preacher out of the way and then get your army to finish off the rest. The preachers will start converting and will aid the process of finishing off the Chumara. Don't forget to take out the Chumara Shaman quickly, in case she decided to retaliate.

Get the huts disabled and you'll finish it all off in no time.

Estimated time for completion:
5 minutes

METHOD 2: Now the other way of doing this level is exploiting the nature of the way the level has been set up. There are no need for cheats, you'll be pleased to know! As soon as the reincarnation site has been set up, take your men and Shaman to the Chumara camp and start to fight. Twelve of our braves against six enemy braves is definitely a recipe for success. Turn swarm off and just allow Blast to charge up, using it to get rid of the Shaman easily. You will have the level completed in under a minute this way if you're lucky!

Estimated time for completion:
1 minute

version 6.1 northern lights

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