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10. From The Depths

Enemy Tribes: Matak

Starting Spells: Swarm, Lightning, Convert, Landbridge, Invisibility

Permanent spells you can get: None

Temporary Spells you can get: None

Buildings you can get: None

Vehicles you can get: Boat

Time Allowed Between totem poles: 7:59mins

As soon as you get in get all your braves to make boats the matak shaman will sink your base very quickly! Get your shaman and 4 other followers to get into the boat that's already there and keep putting all your followers in boats until you have no one left on land. You should be able to save all your followers but if you don't it doesn't matter. Send your boats over to the little island pray at the totem pole and you will receive and new settlement.

Charge your invisibility spell up and make as many warriors and preachers as possible. then put them in boats and use the invisibility spell on them. You can bring your shaman along but if she dies you will lose the game. get 2 to pray at the totem pole and the others to destroy the huts and the matak followers. When you have finished praying the other side of the matak's base will sink and you should win the game once all the people on your side dies.

This is how your base should look like before battle









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