# Multiplayer save games implemented

January 17, 2015 by sten Leave a Comment

The new Matchmaker (2.0.3.0) has an interesting feature: all games are now saved. So, if any player crashes, or lags out, the game can be started again, as if nothing had gone wrong. Additionally, there is now a recovery system which should prevent games from going out of sync. Even though the original game had such a system, sometimes it caused a resync loop, until the game gave up trying and went out of sync. This should now be fixed.

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