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Wildman Productions Tribal Conquest

Version History Known bugs: - When trying to drag columns in the ranks tab, or when double-clicking a column, an exception occurs and the mm crashes. - While logging in, some people get a message: User already online (some people fixed it by retyping their password)
- Some people who use asian versions of Windows get a message 'incorrect password'. This has something to do with localisation.
- Point system is buggy when hosting warps.
- Runtime error 72 occurs sometimes when going back to the matchmaker from a game
We're working to get these bugs fixed in the next release!
Most important updates since v0.3.0:
v0.5.5 <-- In development
- new map preview in openGL
- eliminated the flickering of the userlist
- people can now see who is in what game and with who they are playing
- now clients can choose what tribe they want to be (red, yellow or green), implemented ordered hut launching as a basic step in the direction of tribe customisation
- Added 'minimize to tray' option
- SERVER: people on a Local Area Network can now host each other
- SERVER: rewritten game management
v0.5.1 <-- Available using auto-update
- Input textfield does no longer get erased when clicking on the smileys icon
- Web browser now automatically logs in
- Bugfix: mode is not reset to software anymore everytime you start the matchmaker
- SERVER: recent conversation shows the last 15 lines that were said when logging in
- SERVER: now says a game is not reported when everyone wins / loses
v0.4.97
- Skin customization features added.
- Transparency added
v0.4.8
- Simpleencrypt & Simpledecrypt now work with hexencoded strings to make it impossible that chr(0) chars are sent
- In normal English: many people who couldn't login previously, can login again...
- This also means some mistakes with pm's are fixed
- ProtocolVersion updated to v7: client v0.4.8 is needed to connect to new server
- Client now creates chatlogs in 'chatlogs' folder, one chatlog for every day
- Added a smiley icon to show the smileys list.
- Rewrote KAF engine, problems with maps not showing up should not occur anymore
- Added leagues table
- Fixed bug that didn't allow you to change pop3's path when the path given did not exist...
- Added smiley icon (replaces !smileys)
- Added ranks tab (shows leagues within the matchmaker itself)
- SERVER: doesn't register @ old site anymore
v0.4.7 <-- latest setup version
- All references are set to new site.
- Password is now sent md5-encrypted to server
v0.4.6
- Fixed a bug relating to chosing mappacks.
v0.4.5
- Fixed the crash when you tried to logout while being in a hut.
- Fixed the subscript out of range crash when logging in.
- Available mappack list now bypasses the IE caching system and thus updates everytime.
- Fixed the 'cannot resize window while being maximized' bug.
v0.4.4
- Populous Path can now be set at login (and is checked on existence) to reduce problems.
- SERVER v0.4.4: Server now passes through user's ID's to make blocking & details available
- SERVER v0.4.4: Local IP is now sent as well when logging in, causing you can not log in twice from the same pc anymore.
- You can now right-click the chatlog to clear it.
- Blocking is implemented, ignoring public messages as well as pm's.
- There's a new button in maps panel that allows you to download all released mappacks.
- There's now a seperate warp icon so you can see if it's a warp or a game.
- New rank images.
- 80 New Smileys
- Lobby colour scheme is changed.
- Anti-cheat is now implemented. Points are ignored when user cheated, and cheating is reported.
- Ramming on the refresh button no longer crashes the mm.
- Clicking on 'maps' in the options screen no longer brings you back to lobby. Same with clicking 'options' in map screen.
- Fixed the warping issue when trying to host a warp, then leave the hut and trying again to host a warp.
- Option added: Software/Hardware mode selection
- Cached the crc32 calculation so it takes less time.
v0.4.3 (Server-side update only!)
- SERVER v0.4.3: Login bug fixed
- SERVER v0.4.3: Reporting game results to site (leagues on)
- SERVER v0.4.3: If user quits mm before ending game, server counts that as a loss, if people ally up, game doesn't count.
- SITE v0.4.3: Usernames with _ characters should now work
v0.4.2
- Option added: 'disable sound'
- Option added: 'convert smileys to graphics'
- Reduced flickering when choosing mappack
- Made color contrast somewhat less
- Fixed setstatus menu item to set your own status
- Ping system debug messages deleted
- Hosts of warps are now also visible to users just logging in
- Fixed mappacks installing while files are read-only
- Map display now shows map creator
- Disabled skin for debugging
- Password is now saved encrypted in ini file
- SERVER v0.4.2: version updated to v7
- SERVER v0.4.2: fixed 'hut already used' bug
- SERVER v0.4.2: will be buggy: game management added
v0.3.7 - v0.4.1
- Bugs solved relating to launching and points caused by unstable ping system
v0.3.6
- Quitting the matchmaker while being client doesn't give the 'hut already used' problem anymore.
- Kicking an user without giving a time & a reason doesn't crash the kicked person's matchmaker anymore.
- Sound should now also work on cards that don't support hardware mixing.
- Sound should also play when matchmaker window is not active.
- Ping system should now work (in verbose mode), therefore:
-------> if you can't host on port 7575 TCP you won't be able to host a new game
- Starting a warp game now brings you back into 'gaming' state.
- Made some changes to point report handling. I hope it doesn't freeze now anymore.
- Protocol version upgraded to v5. Clients older than 0.3.6 can't connect to the new server anymore.
- You can now right-click your name to set a status.
v0.3.5
- Some errors are handled now by the matchmaker. (report handled errors, it makes it easier to fix them)
- Comes with a new installer (hope this one gives no problems).
v0.3.2-0.3.4
- 'you win' message deleted when you've lost
- changed the way point data is collected.
- Warp mode is now more stable (mappack could still be changed)
---> Not able to warp when you're already a client in game
v0.3.1
- fixed launching of 'the beginning' game (without mappack)
- hut kick button is no longer visible for clients
- crc32 is no longer recalculated when clicking on 'maps'
---> added a refresh button for that at the maps section
---> fixed host mappack reset when refreshing (mappack is recovered after recalculating)
- matchmaker now automatically detect if it should warp or not
- changing mappacks is disabled when warping
- all point data is now automatically sent to the server
- added ping/pong message against lagging out

Last Change: 06-07-2006 by Koen
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