// Turns on trial and error mode.
trial: on

// Creates reincarnation sites, each with 6 braves.
rsgen: blue, 6, brave
rsgen: red, 6, brave
rsgen: yellow, 6, brave
rsgen: green, 6, brave

// Creates huts around RSs.
build: red, 0, 0, 7, 0, 1, 1
build: yellow, 0, 0, 3, 0, 1, 1
build: green, 0, 0, 0, 0, 1, 1

// Creates vaults of knowledge 30 tiles or more away from RSs.
head: vault, 1, 1, 25, spell, lightning, 30
head: vault, 1, 1, 25, building, tower, 30
head: vault, 1, 1, 25, building, firewarrior_hut, 30

// Creates a stone head giving either hypnotise, tornado, or swamp.
head: stone, 3, 4, 25, spell, rnd(hypnotise/tornado/swamp)

// Generates trees and wildies, both at 1.5% of land.
trees: 1.5
wildies: 1.5
