// Turns off trial and error mode.
trial: off

// Creates islands.
select: 64, 64, 72, 72
island: rnd(5-10), ragged, rnd(40-50), 100
select:
island: rnd(20-30), blob, rnd(5-10), rnd(200-400), land

// Creates lakes.
{
	island: rnd(10-15), ragged, rnd(6-12), 0, all_land
	smooth: 2, despike
}

smooth: 2
bump: 5, -80, 80

// Creates plateaus.
{
	island: rnd(10-20), ragged, rnd(10-20), rnd(800-1000), all_land
	smooth: 2, despike
	smooth: 2
	bump: 5, -100, 100
}

bump: 1, -30, 30
