//Starting Mana P3CONST_START_MANA = 30000 P3CONST_MAX_MANA = 1000000 //Spell Mana Cost P3CONST_SPELL_BLAST = 10000 P3CONST_SPELL_CONVERT_WILD = 10000 P3CONST_SPELL_GARMY = 18000 P3CONST_SPELL_PLAGUE = 40000 P3CONST_SPELL_INVIS = 50000 P3CONST_SPELL_SHIELD = 60000 P3CONST_SPELL_LBRIDGE = 70000 P3CONST_SPELL_BOLT = 80000 P3CONST_SPELL_HYPNO = 85000 P3CONST_SPELL_WWIND = 90000 P3CONST_SPELL_SWAMP = 100000 P3CONST_SPELL_FLATTEN = 125000 P3CONST_SPELL_QUAKE = 175000 P3CONST_SPELL_EROSION = 210000 P3CONST_SPELL_FIREST = 400000 P3CONST_SPELL_AOD = 510000 P3CONST_SPELL_VOLCANO = 800000 //Units Life P3CONST_LIFE_BRAVE = 1000 P3CONST_LIFE_WARR = 1800 P3CONST_LIFE_SPY = 600 P3CONST_LIFE_PREACH = 1100 P3CONST_LIFE_SWARR = 700 P3CONST_LIFE_SHAMEN = 2000 //Units Mana Values P3CONST_MANA_F_BRAVE = 15 P3CONST_MANA_F_WARR = 4 P3CONST_MANA_F_SPY = 4 P3CONST_MANA_F_PREACH = 4 P3CONST_MANA_F_SWARR = 4 P3CONST_MANA_F_SHAMEN = 30 //Mana P3CONST_MANA_F_TRAINING = 50 P3CONST_MANA_F_HOUSED = 100 P3CONST_MANA_F_WORKING = 100 P3CONST_MANA_UPDATE_FREQ = 15 P3CONST_HUMAN_MANA_ADJUST = 125 P3CONST_COMPUTER_MANA_ADJUST = 50 //Units Training Conv P3CONST_CONV_BRAVE = 1 P3CONST_CONV_WARR = 1 P3CONST_CONV_SPY = 1 P3CONST_CONV_PREACH = 1 P3CONST_CONV_SWARR = 1 P3CONST_CONV_TEMPLE = 4000 P3CONST_CONV_SPY = 4000 P3CONST_CONV_WARRIOR = 4000 P3CONST_CONV_SUPER = 4000 P3CONST_CONV_RECONV = 128 //Hut Spawn Progress P3CONST_HUT1_SPROG_TIME = 4000 P3CONST_HUT2_SPROG_TIME = 3000 P3CONST_HUT3_SPROG_TIME = 2000 //Tree Values P3CONST_TREE1_WOOD_VALUE = 400 P3CONST_TREE2_WOOD_VALUE = 400 P3CONST_TREE3_WOOD_VALUE = 400 P3CONST_TREE4_WOOD_VALUE = 400 P3CONST_TREE5_WOOD_VALUE = 400 P3CONST_TREE6_WOOD_VALUE = 400 P3CONST_TREE1_WOOD_GROW = 2 P3CONST_TREE2_WOOD_GROW = 2 P3CONST_TREE3_WOOD_GROW = 2 P3CONST_TREE4_WOOD_GROW = 2 P3CONST_TREE5_WOOD_GROW = 2 P3CONST_TREE6_WOOD_GROW = 2 //Units Wood Cap P3CONST_WOOD_BRAVE = 100 P3CONST_WOOD_WARR = 0 P3CONST_WOOD_SPY = 0 P3CONST_WOOD_PREACH = 0 P3CONST_WOOD_SWARR = 0 P3CONST_WOOD_SHAMAN = 0 //Wood Cost P3CONST_WOOD_DRUM_TOWER = 500 P3CONST_WOOD_TEMPLE = 800 P3CONST_WOOD_SPY_HUT = 800 P3CONST_WOOD_WARRIOR = 800 P3CONST_WOOD_SUPER = 800 P3CONST_WOOD_RECONV = 300 P3CONST_WOOD_BOAT_1 = 500 P3CONST_WOOD_AIR_1 = 800 P3CONST_WOOD_VEHICLE_BOAT1 = 400 P3CONST_WOOD_VEHICLE_AIRSHIP_1 = 300 //Fight Power P3CONST_FIGHT_DAMAGE_BRAVE = 60 P3CONST_FIGHT_DAMAGE_WARR = 360 P3CONST_FIGHT_DAMAGE_SPY = 60 P3CONST_FIGHT_DAMAGE_PREACH = 60 P3CONST_FIGHT_DAMAGE_SWARR = 60 P3CONST_FIGHT_DAMAGE_SHAMAN = 60 //Firewarrior Params P3CONST_SW_BLAST_DAMAGE = 100 P3CONST_SW_FIRE_RATE = 25 P3CONST_SW_BLAST_RATE_TOWER = 100 P3CONST_SW_BLAST_DAMAGE_TOWER = 400 P3CONST_SW_BLDG_DAMAGE_DELAY = 1200 P3CONST_SW_BLAST_DAMAGE_WARR = 5 //Spawn Progress Band P3CONST_SPROG%_POP_BAND_00_04% = 30 P3CONST_SPROG%_POP_BAND_05_09% = 35 P3CONST_SPROG%_POP_BAND_10_14% = 40 P3CONST_SPROG%_POP_BAND_15_19% = 50 P3CONST_SPROG%_POP_BAND_20_24% = 60 P3CONST_SPROG%_POP_BAND_25_29% = 70 P3CONST_SPROG%_POP_BAND_30_34% = 80 P3CONST_SPROG%_POP_BAND_35_39% = 90 P3CONST_SPROG%_POP_BAND_40_44% = 100 P3CONST_SPROG%_POP_BAND_45_49% = 110 P3CONST_SPROG%_POP_BAND_50_54% = 120 P3CONST_SPROG%_POP_BAND_55_59% = 130 P3CONST_SPROG%_POP_BAND_60_64% = 140 P3CONST_SPROG%_POP_BAND_65_69% = 150 P3CONST_SPROG%_POP_BAND_70_74% = 160 P3CONST_SPROG%_POP_BAND_75_79% = 170 P3CONST_SPROG%_POP_BAND_80_84% = 180 P3CONST_SPROG%_POP_BAND_85_89% = 190 P3CONST_SPROG%_POP_BAND_90_94% = 195 P3CONST_SPROG%_POP_BAND_95_99% = 200 //Building Params P3CONST_NEAR_BLDG_CELLS = 3 P3CONST_BUILD_ALT_DIFF2 = 160 //Maximum Pop Value P3CONST_MAX_POP_VALUE__HUT_1 = 3 P3CONST_MAX_POP_VALUE__HUT_2 = 5 P3CONST_MAX_POP_VALUE__HUT_3 = 7 //Mana Housed P3CONST_MANA_F_HUT_LEVEL_1 = 100 P3CONST_MANA_F_HUT_LEVEL_2 = 110 P3CONST_MANA_F_HUT_LEVEL_3 = 120 //Shaman Death P3CONST_SHAMEN_DEAD_MANA_%_LOST = 25 P3CONST_SHAMEN_DEAD_MANA_%_GAIN = 25 //Preacher Conversion P3CONST_PREACHEE_CONV_FREQ = 200 P3CONST_PREACHEE_CONV_CHANCE = 3 //Spell Count P3CONST_HYPNO_COUNT_X8 = 55 P3CONST_INVISIBLE_COUNT_X8 = 180 P3CONST_SHIELD_COUNT_X8 = 180 //Spell Range P3CONST_SP_W_RANGE_BLAST = 3072 P3CONST_SP_W_RANGE_BOLT = 6144 P3CONST_SP_W_RANGE_WWIND = 4096 P3CONST_SP_W_RANGE_PLAGUE = 6144 P3CONST_SP_W_RANGE_INVIS = 4096 P3CONST_SP_W_RANGE_FIREST = 4096 P3CONST_SP_W_RANGE_HYPNO = 4096 P3CONST_SP_W_RANGE_GARMY = 4096 P3CONST_SP_W_RANGE_EROSION = 4096 P3CONST_SP_W_RANGE_SWAMP = 4096 P3CONST_SP_W_RANGE_LBRIDGE = 5120 P3CONST_SP_W_RANGE_AOD = 3072 P3CONST_SP_W_RANGE_QUAKE = 4096 P3CONST_SP_W_RANGE_FLATTEN = 4096 P3CONST_SP_W_RANGE_VOLCANO = 3072 P3CONST_SP_W_RANGE_CONVERT_WILD = 8192 P3CONST_SP_W_RANGE_SHIELD = 4096 P3CONST_SP_W_RANGE_TELEPORT = 65536 P3CONST_SP_W_RANGE_BLOODLUST = 4096 //Spell Params P3CONST_SWARM_PERSON_DAMAGE = 100 P3CONST_LAND_BRIDGE_MAX_CHANGE = 256 P3CONST_LAND_BRIDGE_DURATION = 64 P3CONST_FIRESTORM_DURATION = 220 P3CONST_SWAMP_NUM_PEOPLE = 10 //Drum Tower Radius P3CONST_BRAVE_DT_RADIUS = 5 P3CONST_WARRIOR_DT_RADIUS = 8 P3CONST_RELIGIOUS_DT_RADIUS = 5 P3CONST_SPY_DT_RADIUS = 10 P3CONST_SUPER_WARRIOR_DT_RADIUS = 8 P3CONST_MEDICINE_MAN_DT_RADIUS = 5 //Altitude Band Radius Increment P3CONST_ALT_BAND_0_SPELL_INCR = 80 P3CONST_ALT_BAND_1_SPELL_INCR = 90 P3CONST_ALT_BAND_2_SPELL_INCR = 100 P3CONST_ALT_BAND_3_SPELL_INCR = 110 P3CONST_ALT_BAND_4_SPELL_INCR = 120 P3CONST_ALT_BAND_5_SPELL_INCR = 130 P3CONST_ALT_BAND_6_SPELL_INCR = 140 P3CONST_ALT_BAND_7_SPELL_INCR = 150 P3CONST_ALT_BAND_0_SUPER_INCR = 80 P3CONST_ALT_BAND_1_SUPER_INCR = 90 P3CONST_ALT_BAND_2_SUPER_INCR = 100 P3CONST_ALT_BAND_3_SUPER_INCR = 110 P3CONST_ALT_BAND_4_SUPER_INCR = 120 P3CONST_ALT_BAND_5_SUPER_INCR = 130 P3CONST_ALT_BAND_6_SUPER_INCR = 140 P3CONST_ALT_BAND_7_SUPER_INCR = 150 //Spell Maximum Shots P3CONST_SP_1_OFF_MAX_BLAST = 4 P3CONST_SP_1_OFF_MAX_BOLT = 4 P3CONST_SP_1_OFF_MAX_WWIND = 3 P3CONST_SP_1_OFF_MAX_PLAGUE = 4 P3CONST_SP_1_OFF_MAX_INVIS = 4 P3CONST_SP_1_OFF_MAX_FIREST = 2 P3CONST_SP_1_OFF_MAX_HYPNO = 3 P3CONST_SP_1_OFF_MAX_GARMY = 4 P3CONST_SP_1_OFF_MAX_EROSION = 2 P3CONST_SP_1_OFF_MAX_SWAMP = 3 P3CONST_SP_1_OFF_MAX_LBRIDGE = 4 P3CONST_SP_1_OFF_MAX_AOD = 1 P3CONST_SP_1_OFF_MAX_QUAKE = 2 P3CONST_SP_1_OFF_MAX_FLATTEN = 3 P3CONST_SP_1_OFF_MAX_VOLCANO = 1 P3CONST_SP_1_OFF_MAX_CONVERT = 4 P3CONST_SP_1_OFF_MAX_SHIELD = 4 P3CONST_SP_1_OFF_MAX_ARMAGEDDON = 1 P3CONST_SP_1_OFF_MAX_TELEPORT = 4 P3CONST_SP_1_OFF_MAX_BLOODLUST = 4 //Spy Params P3CONST_SPY_DISGUISE_DELAY = 63 //Spell Affect Count P3CONST_INVIS_NUM_PEOPLE = 6 P3CONST_HYPNO_NUM_PEOPLE = 6 P3CONST_LIGHTNING_NUM_KILLS = 6 P3CONST_SHIELD_NUM_PEOPLE = 6 //Training Mana P3CONST_HUMAN_TRAIN_MANA_WARR = 3500 P3CONST_HUMAN_TRAIN_MANA_SPY = 4000 P3CONST_HUMAN_TRAIN_MANA_PREACH = 3500 P3CONST_HUMAN_TRAIN_MANA_SWARR = 4000 P3CONST_CP_TRAIN_MANA_WARR = 1000 P3CONST_CP_TRAIN_MANA_SPY = 1000 P3CONST_CP_TRAIN_MANA_PREACH = 1000 P3CONST_CP_TRAIN_MANA_SWARR = 1000 P3CONST_TRAIN_MANA_BAND_00_03 = 100 P3CONST_TRAIN_MANA_BAND_04_07 = 125 P3CONST_TRAIN_MANA_BAND_08_11 = 150 P3CONST_TRAIN_MANA_BAND_12_15 = 175 P3CONST_TRAIN_MANA_BAND_16_20 = 200 P3CONST_TRAIN_MANA_BAND_21+ = 250 //Units Speed P3CONST_BRAVE_SPEED = 70 P3CONST_WARRIOR_SPEED = 59 P3CONST_RELIGIOUS_SPEED = 58 P3CONST_SPY_SPEED = 66 P3CONST_SUPER_WARRIOR_SPEED = 55 P3CONST_MEDICINE_MAN_SPEED = 58 //Angel Of Death Params P3CONST_AOD_KILL_COUNT = 40 P3CONST_AOD_DURATION = 2500 P3CONST_LIFE_AOD = 10000 //Bloodlust Params P3CONST_BLOODLUST_COUNT_X8 = 180 P3CONST_BLOODLUST_NUM_PEOPLE = 6 P3CONST_BLOODLUST_DAMAGE_X = 3 P3CONST_BLOODLUST_HEALTH_X = 3 P3CONST_BLOODLUST_SW_BLAST_X = 3 //Spell Optimum Income P3CONST_SPELL_AOD_OPT_S = 300 P3CONST_SPELL_VOLCANO_OPT_S = 300 P3CONST_SPELL_CONVERT_WILD_OPT_S = 300 P3CONST_SPELL_HYPNO_OPT_S = 240 P3CONST_SPELL_EROSION_OPT_S = 240 P3CONST_SPELL_QUAKE_OPT_S = 240 P3CONST_SPELL_FLATTEN_OPT_S = 240 P3CONST_SPELL_BOLT_OPT_S = 180 P3CONST_SPELL_WWIND_OPT_S = 180 P3CONST_SPELL_FIREST_OPT_S = 180 P3CONST_SPELL_SWAMP_OPT_S = 180 P3CONST_SPELL_LBRIDGE_OPT_S = 180 P3CONST_SPELL_PLAGUE_OPT_S = 45 P3CONST_SPELL_INVIS_OPT_S = 120 P3CONST_SPELL_SHIELD_OPT_S = 120 P3CONST_SPELL_BLOODLUST_OPT_S = 120 P3CONST_SPELL_TELEPORT_OPT_S = 120 P3CONST_SPELL_BLAST_OPT_S = 30 P3CONST_SPELL_GARMY_OPT_S = 60 P3CONST_SPELL_ARMAGEDDON_OPT_S = 60 //Vehicle Params P3CONST_VEHICLE_LIFE_BOAT = 5000 P3CONST_VEHICLE_LIFE_BALLOON = 5000 //Building Maximum Builders P3CONST_BLDG_MAX_BUILD_TEEPEE1 = 6 P3CONST_BLDG_MAX_BUILD_TEEPEE2 = 8 P3CONST_BLDG_MAX_BUILD_TEEPEE3 = 10 P3CONST_BLDG_MAX_BUILD_TEMPLE = 20 P3CONST_BLDG_MAX_BUILD_SPY = 16 P3CONST_BLDG_MAX_BUILD_WARR = 16 P3CONST_BLDG_MAX_BUILD_SWARR = 16 P3CONST_BLDG_MAX_BUILD_BOAT = 16 P3CONST_BLDG_MAX_BUILD_BALLOON = 16 P3CONST_BLDG_MAX_BUILD_DTOWER = 12 //Forge World P3CONST_LSME_1_OFF_MAX_EROSION = 5 P3CONST_LSME_1_OFF_MAX_LBRIDGE = 5 P3CONST_LSME_1_OFF_MAX_FLATTEN = 5 P3CONST_LSME_1_OFF_MAX_HILL = 5 P3CONST_LSME_1_OFF_MAX_VALLEY = 5 P3CONST_LSME_1_OFF_MAX_RISE = 5 P3CONST_LSME_1_OFF_MAX_DIP = 5 P3CONST_LSME_1_OFF_MAX_TREES = 5 P3CONST_LSME_1_OFF_MAX_WILDS = 5 P3CONST_LSME_TREES_PER_SHOT = 3 P3CONST_LSME_WILDS_PER_SHOT = 5 //Misc Things P3CONST_MULTIPLE_SELECT_NUM = 5 P3CONST_DME_RESTORE_TIME = 6000 P3CONST_TRIGGER_REACTIVATE_TIME = 768 P3CONST_HUMAN_REINC_START_DELAY = 0 P3CONST_LSME_DURATION_SECS = 120