0.2:
-Increased the delay for the AI attacking spells
-Changed attack logic for AI
-Removed the debug stuff from Map 15 (Ring Islands)

0.3:
-Fixed up (hopefully) the attack logic function
-Added AI shamans swarming enemy firewarriors out balloons
-Added AI shamans blasting enemy preachers that are preaching, enemy shamans, and enemy firewarriors when on low health
-Added support for more spells for changes in spell ranges that may occur (possible events from the Spin the Wheel mod)
-Added support for max spell shot changes (that could be caused by events from the Spin the Wheel mod)

0.3.1:
-Removed the forced AI player for all tribes on Airstrike